Files
Design-Patterns/patterns/state/CarState/States/Stopped.cs
2026-08-13 22:47:17 -04:00

34 lines
633 B
C#

#region
using System;
#endregion
namespace CarState.States;
public class Stopped : State
{
public Stopped(Car car)
: base(car) { }
public override void PressGas()
{
Console.WriteLine("The car begins to drive");
Console.WriteLine();
_car.ChangeState(new Driving(_car));
}
public override void TurnKeyClockwise()
{
Console.WriteLine("You hear a grinding noise...");
Console.WriteLine();
}
public override void TurnKeyCounterClockwise()
{
Console.WriteLine("The engine has stopped");
Console.WriteLine();
_car.ChangeState(new Off(_car));
}
}