Migrate Auth/Brewery/Location repositories to pure Dapper; rename Timer to RowVersion (#237)

* Integrate Spectre.Console into seed application, use async data loading

* Replace stored-procedure repositories with Dapper-based repositories

Removes the USP_* stored procedures for Auth, Location, and Brewery
data access in favour of services built with Dapper.

Adds a new Features.Locations slice and optimistic concurrency support
for the Brewery slice.

* Add new documentation for Dapper migration/database schema

* Update FluentAssertions to most recent open source ver

* Update XML doc comment in backend projects

* Modify brewery location dto to include denormalized data

* - Updated column names from 'Timer' to 'RowVersion' in schema.sql for
- Introduced new BeerPost entity and updated BreweryPost and BreweryPostLocation entities to use 'RowVersion' for concurrency.
- Modified UserAccount, UserCredential, UserVerification, City, StateProvince, and Country entities to use 'RowVersion' instead of 'Timer'.
- Updated tests and command handlers to reflect changes in concurrency token from 'Timer' to 'RowVersion'.
- Adjusted BreweryDto and BreweryDtoMapper to include 'RowVersion' and updated mapping logic accordingly.
- Ensured all repository methods and interfaces are aligned with the new concurrency handling approach.

* updates

* Add BeerStyle entity and related properties; refactor BreweryDto to remove BeerPosts

* Fix Api.Specs test failures: stale Timer column refs and missing test.user fixture

* Remove repository tests, usages of registration dto used in repo

* archive old stored procs/functions

* update stale docs

* Add instructions for generating cryptographically secure base64 secrets on macOS/Linux and Windows
This commit is contained in:
2026-08-21 13:09:13 -04:00
committed by GitHub
parent a4da01586d
commit 6297cb141c
151 changed files with 2790 additions and 1988 deletions

View File

@@ -83,10 +83,59 @@ public class AuthSteps(ScenarioContext scenario)
);
}
private const string FixtureUsername = "test.user";
private const string FixturePassword = "Password1!";
private const string FixtureEmail = "test.user@thebiergarten.app";
// Scenarios run in parallel across feature classes, and this fixture is shared by name.
// Serializing provisioning avoids two scenarios racing to INSERT the same username/email,
// which would otherwise surface as a raw SQL unique-constraint error instead of a clean 409.
private static readonly SemaphoreSlim FixtureProvisioningLock = new(1, 1);
[Given("I have an existing account")]
public void GivenIHaveAnExistingAccount()
public async Task GivenIHaveAnExistingAccount()
{
scenario[TestUserKey] = ("test.user", "password");
scenario[TestUserKey] = (FixtureUsername, FixturePassword);
HttpClient client = GetClient();
var registrationData = new
{
username = FixtureUsername,
firstName = "Test",
lastName = "User",
email = FixtureEmail,
dateOfBirth = "1990-01-01",
password = FixturePassword,
};
HttpRequestMessage requestMessage = new(HttpMethod.Post, "/api/auth/register")
{
Content = new StringContent(
JsonSerializer.Serialize(registrationData),
Encoding.UTF8,
"application/json"
),
};
// Registration is used (rather than relying on seeded data) so the fixture account is
// guaranteed to exist regardless of run order. A 409 means another scenario in this run
// already provisioned it, which is equally fine.
await FixtureProvisioningLock.WaitAsync();
HttpResponseMessage response;
try
{
response = await client.SendAsync(requestMessage);
}
finally
{
FixtureProvisioningLock.Release();
}
if ((int)response.StatusCode is not (201 or 409))
throw new InvalidOperationException(
$"Failed to provision fixture account '{FixtureUsername}': "
+ $"{(int)response.StatusCode} {response.StatusCode}"
);
}
[Given("I do not have an existing account")]
@@ -320,7 +369,7 @@ public class AuthSteps(ScenarioContext scenario)
public async Task GivenIAmLoggedIn()
{
HttpClient client = GetClient();
var loginData = new { username = "test.user", password = "password" };
var loginData = new { username = FixtureUsername, password = FixturePassword };
string body = JsonSerializer.Serialize(loginData);
HttpRequestMessage requestMessage = new(HttpMethod.Post, "/api/auth/login")