Files
the-biergarten-app/tooling/pipeline/includes/services/logging/log_entry.h
Aaron Po 6a66619c70 Add multithreaded logging infrastructure for preparation for future designs (#225)
* Update class diagrams

* Implement BoundedChannel and multithreaded logging infra

* Integrate logging channel system

* Update string concatenations to use std::format

* Add pretty print log
2026-05-22 22:00:38 -04:00

89 lines
2.5 KiB
C++

/**
* @file services/logging/log_entry.h
* @brief Structured log record shared by the pipeline logging infra.
*
* LogEntry is a lightweight value type that can be passed safely between the
* logging producer and dispatcher through BoundedChannel<LogEntry>.
*/
#ifndef BIERGARTEN_PIPELINE_INCLUDES_SERVICES_LOGGING_LOG_ENTRY_H_
#define BIERGARTEN_PIPELINE_INCLUDES_SERVICES_LOGGING_LOG_ENTRY_H_
#include <chrono>
#include <source_location>
#include <string>
#include <thread>
#include <vector>
/**
* @enum LogLevel
* @brief Severity levels supported by the logging infra.
*/
enum class LogLevel {
Debug, ///< Development/debugging information.
Info, ///< General informational messages.
Warn, ///< Warning conditions.
Error, ///< Error conditions.
};
/**
* @enum PipelinePhase
* @brief Pipeline execution phases used to tag log records.
*
* The phase tag makes it easier to correlate log output with the part of the
* pipeline that emitted it.
*/
enum class PipelinePhase {
Startup, ///< Initialization and validation.
UserGeneration, ///< User profile generation.
BreweryAndBeerGeneration, ///< Brewery and beer data generation.
CheckinGeneration, ///< Checkin (visit) record generation.
RatingGeneration, ///< Rating and review generation.
FollowGeneration, ///< Follow relationship generation.
Teardown, ///< Finalization and cleanup.
};
/**
* @struct LogDTO
* @brief User-provided subset of log fields. Used to capture call-site info transparently.
*/
struct LogDTO {
LogLevel level;
PipelinePhase phase;
std::string message;
};
/**
* @struct LogEntry
* @brief Single structured log event.
*
* All fields are value types, which keeps transfer across the bounded channel
* simple and avoids shared ownership.
*
* NOTE: timestamp, thread_id, and origin must be populated by ILogger::Log()
* before the entry is dispatched.
*/
struct LogEntry {
/// @brief Timestamp when the entry was created.
std::chrono::system_clock::time_point timestamp{};
/// @brief Source location where the log call was made.
std::source_location origin{};
/// @brief Thread responsible for emitting the log.
std::thread::id thread_id{};
/// @brief Severity level of this entry.
LogLevel level;
/// @brief Pipeline phase associated with the entry.
PipelinePhase phase;
/// @brief Log message text.
std::string message;
};
#endif // BIERGARTEN_PIPELINE_INCLUDES_SERVICES_LOGGING_LOG_ENTRY_H_